11.1.2.7. Method: RFLEX to FFLEX
If a RFlex body is selected as a source body for G-Manager, Rigid, FFlex, and RFlex body can be converted. When the target body is FFlex body, two methods are supported to convert Rigid body.
11.1.2.7.1. (12) RFlex : Convert to FFlex Body
When the target body is FFlex body, if the user wants to convert a RFlex body to a FFlex body using mesh data of the RFlex body, Convert to Rigid Body type can be used.
![../_images/image0279.png](../_images/image0279.png)
Figure 11.22 Convert to FFlex Body Type
Target Converting Body: Select a target body type. In this case, please select FFlex.
Type: Select a method how to change from RFlex to FFlex. In this case, please select Convert to FFlex Body.
Additional Options
Assist Modeling: some items can be maintained after converting process.
Name: Maintains the name of source body.
Initial Velocity: Maintains the initial velocity of source body.
Joint: Maintains Joint entities related to the source body.
Force: Maintains Force entities related to the source body.
Geo Contact: Maintains Geo Contact entity related to the source body. Other Contact entities are not supported.
11.1.2.7.2. (13) RFlex : Swap using Mesh Data File
When the target body is FFlex body, if the user wants to swap with a mesh data file, Swap using Mesh Data File type can be used.
![../_images/image02910.png](../_images/image02910.png)
Figure 11.24 Swap using Mesh Data File Type
Target Converting Body: Select a target body type. In this case, please select FFlex.
Type: Select a method how to change from RFlex to FFlex. In this case, please select Swap using Mesh Data File.
Options
Mesh Data File Path: Define a path of the file that is used to swap.
Reference: Define a reference frame that is used to swap.
Additional Options
Swap Options: When RFlex body is converted to FFlex body, some options are needed. For more information about this dialog, please refer to Import dialog box.
Use Force Connector of Connecting Parameter: Determines how to connect between the dummy body and nodes. The default is unchecked. For more information, click here.
Figure 11.25 Options dialog box
Assist Modeling: some items can be maintained after converting process.
Name: Maintains the name of source body.
Initial Velocity: Maintains the initial velocity of source body.
Joint: Maintains Joint entities related to the source body.
Force: Maintains Force entities related to the source body.
Geo Contact: Maintains Geo Contact entity related to the source body. Other Contact entities are not supported.
In the case of Geo Surface Contact, a Patch Set is created for the whole surface of the base or action geometry.
In the case of Geo Curve Contact, a Line Set is created for the first edge of the base or action geometry.