4.7.1.5. Forces

4.7.1.5.1. SPRING

The SPRING function returns the action force of a translational or rotational spring entity.

Format

SPRING(Spring entity, Flag, Component, RMarker)

Arguments definition

Spring entity

The name or argument number for the Spring entity to be measured

Flag

A value that specifies the body to which the output load is applied
  • If the flag value is 0, then the force applied to the action marker (body) is returned.

  • If the flag value is 1, then the force applied to the base marker (body) is returned.

Component

The components subject to the returned force
  • One component can be inserted in line with 6 numbered powers and sizes (1:FM,2:FX,3:FY,4:FZ,5:TM,6:TX,7:TY,8:TZ).

RMarker

The name or argument number of the standard marker for the direction in which the force is measured

Example

SPRING (SPRING1, 0, 1, Ground.InertiaMarker)
SPRING (1, 0, 1, 2) <Argument: (1) SPRING1, (2) Ground.InertiaMarker >

4.7.1.5.2. AXIAL

The AXIAL function returns the action force of an axial force or rotational axial force entity.

Format

AXIAL(Axial entity, Flag, Component, RMarker)

Arguments definition

Axial entity

The name or argument number for the Axial Force or Rotational Axial Force entity to be measured

Flag

A value that specifies the body to which the output load is applied
  • If the flag value is 0, then the force applied to the action marker (body) is returned.

  • If the flag value is 1, then the force applied to the base marker (body) is returned.

Component

The components subject to the returned force
  • One component can be inserted in line with 6 numbered powers and sizes (1:FM,2:FX,3:FY,4:FZ,5:TM,6:TX,7:TY,8:TZ).

RMarker

The name or argument number of the standard marker for the direction in which the force is measured

Example

AXIAL(AXIAL1, 0, 1, Ground.InertiaMarker)
AXIAL(1, 0, 1, 2) <Argument: (1) AXIAL1, (2) Ground.InertiaMarker >

4.7.1.5.3. TFORCE

The TFORCE function returns the action force of a translational force entity.

Format

TFORCE(TForce entity, Flag, Component, RMarker)

Arguments definition

TForce entity

The name or argument number for the Translational Force entity to be measured

Flag

A value that specifies the body to which the output load is applied
  • If the flag value is 0, then the force applied to the action marker (body) is returned.

  • If the flag value is 1, then the force applied to the base marker (body) is returned.

Component

The components subject to the returned force
  • One component can be inserted in line with 6 numbered powers and sizes (1:FM,2:FX,3:FY,4:FZ,5:TM,6:TX,7:TY,8:TZ).

RMarker

The name or argument number of the standard marker for the direction in which the force is measured

Example

TFORCE (TFORCE1, 0, 1, Ground.InertiaMarker)
TFORCE (1, 0, 1, 2) <Argument: (1) TFORCE1, (2) Ground.InertiaMarker >

4.7.1.5.4. RFORCE

The RFORCE function returns the action force of a rotational force entity.

Format

RFORCE(RForce entity, Flag, Component, RMarker)

Arguments definition

RForce entity

The name or argument number for the Rotational Force entity to be measured

Flag

A value that specifies the body to which the output load is applied
  • If the flag value is 0, then the force applied to the action marker (body) is returned.

  • If the flag value is 1, then the force applied to the base marker (body) is returned.

Component

The components subject to the returned force
  • One component can be inserted in line with 6 numbered powers and sizes (1:FM,2:FX,3:FY,4:FZ,5:TM,6:TX,7:TY,8:TZ).

RMarker

The name or argument number of the standard marker for the direction in which the force is measured

Example

RFORCE (RFORCE1, 0, 1, Ground.InertiaMarker)
RFORCE (1, 0, 1, 2) <Argument: (1) RFORCE1, (2) Ground.InertiaMarker >

4.7.1.5.5. BUSH

The BUSH function returns the action force of a Bush entity.

Format

BUSH(Bush entity, Flag, Component, RMarker)

Arguments definition

Bush entity

The name or argument number for the Bushing Force entity to be measured

Flag

A value that specifies the body to which the output load is applied
  • If the flag value is 0, then the force applied to the action marker (body) is returned.

  • If the flag value is 1, then the force applied to the base marker (body) is returned.

Component

The components subject to the returned force
  • One component can be inserted in line with 6 numbered powers and sizes (1:FM,2:FX,3:FY,4:FZ,5:TM,6:TX,7:TY,8:TZ).

RMarker

The name or argument number of the standard marker for the direction in which the force is measured

Example

BUSH (BUSH1, 0, 1, Ground.InertiaMarker)
BUSH (1, 0, 1, 2) <Argument: (1) BUSH1, (2) Ground.InertiaMarker >

4.7.1.5.6. SCREWFORCE

The SCREWFORCE function returns the action force of a screw force entity.

Format

SCREWFORCE(Screw entity, Flag, Component, RMarker)

Arguments definition

Screw entity

The name or argument number for the Screw Force entity to be measured

Flag

A value that specifies the body to which the output load is applied
  • If the flag value is 0, then the force applied to the action marker (body) is returned.

  • If the flag value is 1, then the force applied to the base marker (body) is returned.

Component

The components subject to the returned force
  • One component can be inserted in line with 6 numbered powers and sizes (1:FM,2:FX,3:FY,4:FZ,5:TM,6:TX,7:TY,8:TZ).

RMarker

The name or argument number of the standard marker for the direction in which the force is measured

Example

SCREWFORCE (SCREWFORCE1, 0, 1, Ground.InertiaMarker)
SCREWFORCE (1, 0, 1, 2) <Argument: (1) SCREWFORCE1, (2) Ground.InertiaMarker >

4.7.1.5.7. MATRIXFORCE

The MATRIXFORCE function returns the action force of a matrix force entity.

Format

MATRIXFORCE(Matrix entity, Flag, Component, RMarker)

Arguments definition

Matrix entity

The name or argument number for the Matrix Force entity to be measured

Flag

A value that specifies the body to which the output load is applied
  • If the flag value is 0, then the force applied to the action marker (body) is returned.

  • If the flag value is 1, then the force applied to the base marker (body) is returned.

Component

The components subject to the returned force
  • One component can be inserted in line with 6 numbered powers and sizes (1:FM,2:FX,3:FY,4:FZ,5:TM,6:TX,7:TY,8:TZ).

RMarker

The name or argument number of the standard marker for the direction in which the force is measured

Example

MATRIXFORCE(MATRIXFORCE1, 0, 1, Ground.InertiaMarker)
MATRIXFORCE(1,0,1,2) <Argument: (1) MATRIXFORCE1, (2) Ground.InertiaMarker >

4.7.1.5.8. BEAM

The BEAM function returns the action force of a beam entity.

Format

BEAM(Beam entity, Flag, Component, RMarker)

Arguments definition

Beam entity

The name or argument number for the Beam Force entity to be measured

Flag

A value that specifies the body to which the output load is applied
  • If the flag value is 0, then the force applied to the action marker (body) is returned.

  • If the flag value is 1, then the force applied to the base marker (body) is returned.

Component

The components subject to the returned force
  • One component can be inserted in line with 6 numbered powers and sizes (1:FM,2:FX,3:FY,4:FZ,5:TM,6:TX,7:TY,8:TZ).

RMarker

The name or argument number of the standard marker for the direction in which the force is measured

Example

BEAM(BEAM1, 0, 1, Ground.InertiaMarker)
BEAM(1, 0, 1, 2) <Argument: (1) BEAM1, (2) Ground.InertiaMarker >

4.7.1.5.9. GAPFORCE

The GAPFORCE function returns the action force of a gap force entity.

Format

GAPFORCE(Entity, Component, Reference Marker)

Arguments definition

Entity

The name or argument number for the Gap Force entity to be measured

Component

The components subject to the returned force
  • One component can be inserted in line with 6 numbered powers and sizes (1:FM,2:FX,3:FY,4:FZ,5:TM,6:TX,7:TY,8:TZ).

Reference Marker

The name or argument number of the standard marker for the direction in which the force is measured

Example

GAPFORCE(GAPFORCE1, 1, Ground.InertiaMarker)
GAPFORCE(1, 1, 2) <Argument: (1) GAPFORCE1, (2) Ground.InertiaMarker >

4.7.1.5.10. BUOYANCY

The BUOYANCY function returns the action force of a buoyancy force entity.

Format

BUOYANCY(Entity, Component, Reference Marker)

Arguments definition

Entity

The name or argument number for the Buoyancy Force entity to be measured

Component

The components subject to the returned force
  • One component can be inserted in line with 6 numbered powers and sizes (1:FM,2:FX,3:FY,4:FZ,5:TM,6:TX,7:TY,8:TZ).

Reference Marker

The name or argument number of the standard marker for the direction in which the force is measured

Example

BUOYANCY(BUOYANCY1, 1, Ground.InertiaMarker)
BUOYANCY(1, 1, 2) <Argument: (1) BUOYANCY1, (2) Ground.InertiaMarker >