36.3. Connecting Entities
36.3.1. Revolute Joint
A revolute joint is defined between two bodies. The created potion types are two:
Crank Sprocket – Crankcase
Cam Sprocket – Crankcase
Click the right mouse button on the revolute joint component to choose Properties of the revolute joint. The user can modify the property of revolute joint dialog box.
Please refer to Revolute Joint.
36.3.2. Bushing
A bushing is defined between two bodies. The created potion types are three:
Crank Sprocket – Crankcase
Cam Sprocket – Crankcase
Chain Tensioner - Crankcase
Click the right mouse button on the bushing component to choose Properties of bushing. The user can modify the property of bushing dialog box.
Please refer to Bushing Force.
36.3.3. Fixed Joint
A fixed joint is defined between two bodies. The created potion type is one:
Chain Tensioner – Crankcase
Click the right mouse button of the fixed joint component to choose Properties of fixed joint. The user can modify the property of fixed joint dialog box.
36.3.4. Contact
The following types are for the Contact between the Chain Tensioner and Tensioner Guide.
Tensioner Shape Type |
Tensioner Guide Shape Type |
Contact Type |
Plane Circle orCylinder |
Plane Circle or Cylinder |
|
Sphere |
Sphere |
|
Plane Circle orCylinder |
Sphere |
|
Sphere |
Plane Circle or Cylinder |