6.4.3.13. Cylinder To Cylinder

A Cylinder To Cylinder Contact generates a force between two cylinders.

  • The cylinder and cylinder must belong to two different bodies.

  • The cylinder must be defined an action geometry and the cylinder must be defined a base geometry.

  • The action cylinder must be outside of the base cylinder.

  • The contact force can be generated with not only linear or exponential but also nonlinear spline characteristics to the contact penetration and its velocity.

6.4.3.13.1. Modeling Options

In the case of Cylinder To Cylinder contact, a cylinder geometry type is supported without base and action geometries when creating.

  • Cylinder, Cylinder

    • Cylinder: Selects a cylinder to define a base cylinder.

    • Cylinder: Selects a cylinder to define an action cylinder.

  • Cylinder, MultiCylinder

    • Cylinder: Selects a cylinder to define a base cylinder.

    • MultiCylinder: Selects some cylinders to define action cylinders.

  • Cylinder, Cylinder, Cylinder, Cylinder

    • Cylinder: Selects a cylinder to define a base cylinder.

    • Cylinder: Selects a cylinder to define an action cylinder.

    • Cylinder: Selects a cylinder to define another base cylinder.

    • Cylinder: Selects a cylinder to define another action cylinder.

  • MultiCylinder, MultiCylinder

    • MultiCylinder: Selects some cylinders to define base cylinders.

    • MultiCylinder: Selects some cylinders to define action cylinders.

  • MultiCylinder

    • MultiCylinder: Selects some cylinders to define base and action cylinders each other.

6.4.3.13.2. Properties

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Figure 6.375 Properties of CylinderToCylinder dialog box

  • Entity Name: Defines the name of an action cylinder. The action cylinder can be dispatched from the Working Window by clicking Gr.

  • Radius: Shows the radius of action cylinder.

  • Length: Shows the length of action cylinder.

  • Synchronize with Geometry

    • If this option is checked, Radius and Length in contact properties are automatically defined with that of the specified graphics. (The default is checked.)

    • If this option is not checked, the user can modify the contact properties.

  • Force Display: Graphically displays the resultant force vector on the view window.