6.2.4.5. Gear
A gear can be used to relate the relative coordinates of two revolute joints. The user can define the gear ratio by attaching a common velocity marker on the carrier body to which the joints are attached. The z-axis of the common velocity marker is defined by clicking two points [Point and Direction]. Therefore, the user must define the base markers of two revolute joints and the common velocity marker on the same carrier body. The z-axis of the common velocity marker becomes the tangential velocity direction of the two action bodies of revolute joints.
The formula for the gear constraint is
\({{\theta }_{1}}\times {{r}_{1}}+{{\theta }_{2}}\times {{r}_{2}}=0\)
A gear joint is different from a coupler as follows.
A gear joint can define two revolute joints only.
The base body of two revolute joints must be the same.
A point is defined instead of a scale.
6.2.4.5.1. Modeling Options
The user can create a joint entity as follows.
Joint, Joint, Point, Direction
Joint: Selects a joint as the first joint.
Joint: Selects a joint as the second joint.
Point: Selects a point as a position of the common velocity marker.
Direction: Defines the z-axis of the common velocity marker.
6.2.4.5.2. Properties
The user can modify the joint properties using the Joint page.
First Joint: Defines the first joint.
Second Joint: Defines the second joint.
Common Velocity Marker: Defines the common velocity marker.
Force Display: Displays the resultant force vector graphically on Working Window.