3.4.3. Rotation Pattern

This function copies the selected geometries and bodies and arranges them in the rotational direction.

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Figure 3.21 Example of Rotation Pattern

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Figure 3.22 Rotation Pattern dialog box

  • Entity: Selects bodies (rigid bodies and flexible bodies do not belong in a group are available). They are copied and arranged in the rotational direction.

  • Options

    • Rotation Point: The entities are rotated based on this point.

    • Rotational Axis: The entities are rotated around this axis.

    • Angle: The angle to arrange the entities in the rotational direction.

    • Count: The count to copy the entities.

    • Translation: The entities are arranged in a rotational direction while moving them in the translation direction.

      • Type Each: Arrange the entities one step in the rotational direction, while moving them one step in the translational direction.

      • Type All: Arrange the entities in all the steps in the rotational direction, while moving them one step in the translational direction.

      • Direction: The translational direction to arrange the entities in

      • Distance: The distance between the entities in the translational direction

      • Count: The count to copy the entities in the translational direction

    • Unite: The geometries created in the pattern are united into one geometry. This unite check box is enabled only in the Body Edit Mode.